There’s nothing that refreshes and rejuvenates the mind like an exciting new board game. Or perhaps even a sequel. From the makers of Settlers of Catan comes Settlers of Gadol! An energized remake of the popular board game – and it’s bigger and better than ever!
Excited settlers play on a hexagonal grid suspended in spacetime and surrounded by voids. Gadol keeps intact many of the same rules of its predecessor, such as no x-rays, no gamma rays, and no mind rays. However, the scene takes place on distributed game boards that span up to 0.5 parsecs wide and can sport up to 6 players battling head-on to claim victory! Nevertheless, the game digs down to its core roots of exploration and development.
New basic resources include:
- Unobtainium – The malleable element is a crucial building material with many beneficial chemical properties, but it is mainly hoarded by settlers and used as a form of currency
- Radio Frequencies – The intangible wavelengths are amassed and monopolized by players in order to provide cities with this ancient style of communication
- Solar Cells – Connect these in series and in parallel to create convenient baskets for carrying other resources and materials
- Salt Water – Which was taken for granted in previous versions of the game has now become a critical resource for survival
- Crystaline Silicon – A vital component for forging electronic devices, and a tasty ingredient for hungry settlers
Players roll six 3-sided dice on each turn, to determine which hexes produce resources. They can then combine their resources to build houses, hotels, cities, and tubes. Special development cards can be purchased to speed up expansion.
Three of the 12 possible development cards include:
- -Building two free tubes in a single turn, in order to connect properties together
- -Replicator for duplicating any of the current resources a player holds
- -Drone delivery of an engineer
The first player to collect 10 particles is the winner, and gets teleported back to Earth. The other players are left to fend for themselves and find their own way to the nearest planet.